The Sorcerer

Sorcerer is an umbrella term that covers the mystical and magical casters in the world of Grayhawk. There are nine arts of magic (see here) with magic user being the basic entry level sorcerer of the world. At fifth level (or any level thereafter) the sorcerer gets a chance to specialise in a particular area of magic. This specialisation is explained here (level classifications) - there are five avenues open to the magic user with four more requiring specialist training.

Initially the sorcerer gains the number of magic points from the attribute of the same name. Thereafter he gets d4 magic points per level. Spells cost 1 magic point per level (eg a third level spell costs three points - but will gain the sorcerer 300 experience points). Sorcerers regain magic points by sleep. One point of complete rest will recover one point of magic - a full eight hours sleep will recover all magic points.

Game Details

Sorcerer Table

XP Level Special Abilities

0

1 Sense Sorcery, Read/Write, Evaluate

2,000

2  

4,000

3  

8,000

4  

18,000

5 Specialize to Necromancer, Demonologist, Illusionist or Elementalist

36,000

6  

70,000

7  

140,000

8  

280,000

9  

420,000

10  

600,000

11 Wizard, class professional

800,000

12  

1,000,000

13 Mage

1,200,000

14  

1,400,000

15  

1,600,000

16  

1,800,000

17  

2,000,000

18 Archmage

Sorcerer Spell Table

Sorcerer

     

Spell Level

         

Level

1st

2nd

3rd

4th

5th

6th

7th

8th

9th

1

1

-

-

-

-

-

-

-

-

2

2

-

-

-

-

-

-

-

-

3

2

1

-

-

-

-

-

-

-

4

3

2

-

-

-

-

-

-

-

5

4

2

1

-

-

-

-

-

-

6

4

3

2

-

-

-

-

-

-

7

4

4

2

1

-

-

-

-

-

8

5

4

3

2

-

-

-

-

-

9

5

4

4

2

1

-

-

-

-

10

5

5

4

3

2

-

-

-

-

11

6

5

4

4

2

1

-

-

-

12

6

5

5

4

3

2

-

-

-

13

6

6

5

4

4

2

1

-

-

14

7

6

5

5

4

3

2

-

-

15

7

6

6

5

4

4

2

1

-

16

7

7

6

5

5

4

3

2

-

17

8

7

6

6

5

4

4

2

1

18

8

7

7

6

5

5

4

3

2