Valadain Raikos Godslayer
(
24th May 2005 -9th January 2006 (retired)
)
Born in the small thorp of Glenbourne in Estallia, Valadain was of
unexceptional parents, and grew up on the farm like all his friends.
Life was hard but happy - until the Jezharrain came.
The dark elves from the south wiped out half the village, purely for
food purposes, on their way past towards the great siege at Urak.
Although Valadain’s direct family survived, many of his friends and
relatives did not. None of the simple farming folk had any experience
with weapons more sophisticated than a hedging bill.
The ungoverned evil of the daywalking invaders burned in the young
man’s memory like a canker, and in the end he – like many – found
his answer lay with belief in a higher power. He turned to Malkar and
began to study His ways.
Once the damage was repaired, he left his home and travelled to Estal
city, where he entered the Temple of Malkar and began his studies. The
church was still reeling from the shock of the death of Sionis, and was
eager for new recruits. He specialized in political history for his
secular studies, but his main interest was theology and morality. Evil
walked the world; he knew that already. And some were at its’ mercy;
but to some men, Malkar gave judgement to see right and wrong, and the
strength to uphold one and suppress the other.
Ojimar the High Priest saw in this approach to the Faith a likely
candidate for the mantle of paladinhood. Valadain began to train with
the Paladins of Malkar, and fell under the tutelage of Taladras
Windhammer, who taught him the art of the battleaxe. The older man had a
very similar view of the rights and wrongs of the world, and had fought
at the siege of Urak – he had seen that supreme axeman, Hûra Mardor,
die on the walls. The two became great friends.
However,
although Valadain took to the martial tests quite well, in one respect
he utterly failed to match the requirements. He was no good at all at
leading men into battle. There were several reasons for this. Firstly,
his involvement with evil was too close and personal; he could never
step back and direct others in striving with it, but had to be in there
at the front. Secondly, he was low-born; and still, despite all Estallia’s
equalities, paladins were expected to be noblemen. Also, he found heavy
armour too much of a burden to carry; and a paladin without serious
armour wasn’t going to live very long.
So Valadain remained a priest, but quite definitely not a
gentle shepherd. While deeply compassionate to the weak and vulnerable,
he remained unshakably convinced that the best way to help them was to
root out evil and crush it. This led him, on attaining Journeyman
status, to head into the Rosen hills, seeking the darkness.
Falling in with the party seeking the Glaennyn, he was instrumental in
the rescuing of Fly Tarren from the Staff of Mortal Darkness which was
well on the way to consuming him. Joined by Glannar the Vaeryn warhorse
and the already legendary Vance Dexton, they made their way with
considerable difficulty through the winter across the Rosen hills,
fighting off a variety of monsters, culminating in one Miloc, described
as a Minion of Malador. Organizing theoportation for the group across
from Hell’s Edge to Gran Breton, he met the High Priest Ollis and was
amazed by the wonders of the Malkaran Cathederal, and of the Imperial
City. Precipitated into the cutthroat politics of New Bretonia, the
group vied with the advisors who had rendered Sarrek Ramadius II a
prisoner on his own throne, most of all Mertyllus the spymaster and
Ereliadus the Chancellor. Bringing things to a head, Vance triggered an
assassins’ war, and the group persuaded Sarek to assume proper control
of his empire. Ereliadus was slain – revealed as a Minion of Malador
– and Mertyllus was banished by the nascent Emperor.
Researching intently into Malador, the Glennyn and Lamli, Fly Taren
and Valadain managed to discover enough to link Malador with a demon
named Azael. During this time, Malador himself began to communicate with
the party, first via the raconteur Jarik, then to Valadain, demanding a
meeting with Vance Dexton. The dark one contended that the death of the
Reaper had left Greyhawk open to an invasion by undead beyond anything
it could cope with – unless Vance became Malador’s disciple.
Valadain had no doubts at all about his approach; Malador was evil
and not to be endured, but Vance seemed tempted for a while. Once
Malador had finally committed to a meeting, however, Vance launched an
all-out attack on Malador.
Skaarl the Ranger died in the resulting titanic battle, and Fly
Tarren was dominated by Malador and would have been killed by his own
comrades if Valadain had not managed to Hold him until it wore
off. Vance was brought to the edge of death, right hand severed, but
managed to attach the Hand of Ishtar to his right wrist and fight on,
and Malador fled.
After that, the companions stepped up their hunt for the Glaenynn,
following the trail of riddles across the face of Grayhawk.
Discovering himself to have been poisoned, not just by Vance, but by
Illiem Runesabre and Malador as well, Valadain performed a ritual of
purification, which not only cleared the poisons from his body, but
revealed more about his past.
It transpired that Valadain's true father had been a vile madman who
had spawned offspring to sell to necromancers and demonologists. The
destruction of this operation and slaying of Valadain's father had been
one of the early steps on Malkar's road to deity, and had irrevocably
marked Valadain. Another product of this abomination was Illem Runesabre,
now revealed as Valadain's half-brother. Runesabre declined to
acknowledge Valadain however, apparently feeling himself too tainted
from his origins and life to make the change.
With regular interruptions from Malador, the unravelling of the Old
Gods' prison continued, although the death of Vance Dexton in Van Myrid
was a considerable setback. Azael, leading an army of demons powered by
the dead souls he'd harvested in the wake of Selemar's slaying of the
Reaper, invaded Grayhawk, and Glenarrion emerged from seclusion to fight
him.
With Glenarrion and Runesabre holding back the dark tide, Valadain,
Jarik the Master of Resonance and Viator Varkos, King of Thieves,
completed the sequence and released the Glaenynn. These proved to be
every bit as arrogant and aggressive as had been feared, and only the
regal dominance of Sarik Ramadius II and the use of the Dragonstaff by
Jarik kept the subsequent council of war from dissolving into a free
fight.
The decision was taken to strike directly at Azael rather than
fighting an unwinnable conventional war against a hundred thousand
demons, and a strike force assembled. This comprised
- Valadain Raikos
- Jarik Master of Dragons
- Viator Varkos, King of Thieves
- Malkar the White
- Glenarrion Kinslayer, Lord of Shadows
- Aliandir son of Willowstar and Demerak
- Three Glaenynn including their Lord
Andurien Willowstar herself refused to take part, and Jarik
entertained suspicions as to her reliability as a member of the alliance
against Azael, though he said nothing at the time.
Flying into the hordes of demons surrounding the last planar gate on
Grayhawk, the strange band launched an immediate attack on the
arch-demon. He had enslaved the souls of Agrius Shalandir and Vance
Dexton into the form of a pair of hounds, but they were no match for the
gods and heroes and were soon despatched to their final rest. A titanic
battle ensued, with many shifts of fortune. Azael was wounded by Jarik's
resonance; Jarik was stunned and hurled to the ground, leaving Azael in
possession of the Dragonstaff and control of the Glaennyn; he turned
them on his foes. Aliandir skulked in the air for most of the fight,
before trying to drop a voidbomb into the fight - which would have
killed everyone, had Malkar not managed to catch it. Glenarrion was dominated
by Azael and turned against his friends; Malkar managed to restore his
senses. Viator was dominated, but restored by Malkar - then
pretended to be still enspelled to work around behind Azael. Aliandir,
finally entering the fray, was slain by a Glaennyn who bit his head
clean off. Valadain cast Silence 15' Radius, preventing Azael
from casting any more spells, and Jarik managed to wrest the Dragonstaff
from the demon's hands, returning the Glaennyn to the attackers' side.
Glenarrion was bewildered by the Dark Fire to the point that he struck himself
with Fangor Kinslayer, and was Unmade. Finally, Malkar disarmed Azael,
Viator struck the demon from behind with a lethal dagger, and Valadain
smote him down with his battleaxe to end the affair.
In the turbulent days following the death of Azael it became clear
that the demon incursion into Greyhawk he had triggered was not
something that would disappear like smoke with the death of its'
instigator. The demons were here to stay, and the powers of Greyhawk
would need to revise their thinking to cope with their permanent
presence.
Malkar had named Valadain his Disciple, moving him outside the
regular Church hierarchy, and he began to take the reins ready for a
pogrom against the demons. Anger was hot against Willowstar, who in her
turn was furious and grieving for the death of her son. She was reputed
to be gathering a demon army of her own, and Valadain was poised to lead
a crusade against them when a series of shattering revalations halted
him in his tracks.
First hinted at in sly asides from various demons, finally confirmed
by Malkar himself, was the discovery that Valadain's unspeakable father
had in fact been half-demon, which made Valadain himself a cambion, or
part demon. Hot on the heels of this came whispered suggestions that not
only was Malkar himself also demonic in nature, but that he had
committed dreadful atrocities at the site of Valadain's birth. The
conflict this caused between the Valadain who'd striven for purity and
the ancestry that had been hidden from him drove Valadain to the edge of
madness. Malkar appeared not to be helping much when he entrusted to
Valadain the Heart of Darkness, the black demon-attracting stone
that had been his father's heart, and which caused demons to begin to
call him Master and do his bidding.
Finally, Valadain journeyed to the scene of his origin, there to
encounter his mother Lilliam's unquiet spirit and discover his father's
true identity - Manalkar, older brother of Malkar! Summoning his God to
him he demanded the truth, and for a moment it was touch and go whether
the Disciple would remain true. Malkar, however, took responsibility for
the mistaken zeal of his massacre of Manalkar and his offspring with
such sincerity that Valadain's faith in the Good God was comprehensively
restored and his doubts resolved.
His approach to their current problems required some changes,
however; stamping out all demonkind on Greyhawk, apart from being either
hypocritical or suicidal, was not going to be possible. Something had to
be done to redeem them from the evil of their nature - or was it
nurture? He had the highest precedents imaginable to prove that it was
true.
Meanwhile Jarik and Viator were becoming increasingly anti-Malkar in
their views, and Valadain had a juggling job to do with his loyalties.
Muziel's next gambit - from the shadows as ever - was to launch an
assault on gods, temples and priests; Willowstar was kidnapped, every
Willowstar temple in Greyhawk burned along with its' High Priest, and
Malkar forced to flee to Limbo. Simultaneously a land attack was
launched on Rosengrad, where Valadain found himself fighting alongside
vampires, templars, dragons and King Archibald himself.
Returning to Gran Breton to research Limbo, now increasingly obvious
as the correct destination for the souls of the dead, Valadain came into
direct verbal conflict with Malkar over the latter's assumption of the
throne of New Bretonia. Valadain argued so passionately for the
fundamental essential of mortal free will and against the Gods living
the lives of mortals for them that he half expected Malkar to blast him
to bits on the spot. However, the two agreed to differ, and Valadain
returned to his comrades in Van Myrrid.
As he left the palace he was attacked by six suspiciously
well-dressed thugs who declared they had a "message from Viator
Varkos". He beat off or slew most, but took the leader prisoner
when he turned out to be, not an assassin, but a Malkaran Templar! Perim
had heard Valadain's conversation with Malkar and apparently taken it on
himself to punish the Disciple for his "treachery". Valadain
enlightened him by casting Know Alignment and True Seeing
on Perim, causing him to see Valadain for what he truly
was - and who he served. Dismissing the Templar's resulting paroxysm of
remorse with forgiveness, Valadain declared Perim his Acolyte and took
him along to learn wisdom.
In Van Myrrid, he discovered that Viator had taken advantage of the
slaughter of the royal family by Malador to make himself King, claiming
some heirloom that gave him a claim. While deeply sceptical of this
last, Valadain saw the return to stability in Van Myrrid as an entirely
good result, preventing a chaotic succession crisis, and felt this worth
any massaging of the heritage. Viator had clearly done this at least
partially to deny Malkar the chance to increase his empire, and while
disapproving of Viator's opposition to Malkar, Valadain was in full
agreement with the position that his God should not increase his worldly
empire.
For whatever reasons, Viator appeared ready to put the issue of the
amulet behind him, and offered to shake hands with Valadain; this the
priest accepted, while not entirely assuming that the Master of
Misdirection had no further plots up his sleeves. After the examples of
Vance and Malador, the first thing he did afterwards was to use Detect
Poison to check he hadn't been tricked again!
Jarik had a surprise; Hoqar, a native of a plane called Elysium, and
apparently its' last survivor after a visit from Muziel, carrying a
staff very like the Dragonstaff. The lore Jarik had uncovered indicated
a correlation between the Five Senses, and possibly more staves of a
similar nature. Jarik corresponded to Sound, obviously; Hoqar being from
a plane of Light was Sight, it seemed.
Leaving the King of Thieves to consolidate his stolen kingdom,
Valadain, Jarik, Hokar, Fly Tarrin, Lord Glaenynn, Perim and Cara van
Dia travelled to the plane of Limbo, seeking answers and to rescue the
lost Glaenynn Eynar. Gaining access through the Namless One's power,
they navigated through the hazardous realm by means of the two staves'
powers. These enabled them to locate the fallen Glaenynn, but too late;
he died in his Lord's talons despite Valadain's best efforts to provide
first aid.
Attempts to communicate with the gargantuan creature who stoked the
furnaces of Limbo with the souls of the dead to power reality were also
futile. Frustrated by this, Jarik siezed the startled Hoqar and leaped
into the concentrated souls below.
A bit flummoxed by this daring gambit, Valadain, Perim, Cara and Fly
Tarin waited for some time to see what would happen, but when nothing
did they eventually decided to leave Limbo and see if they could do
anything to help from the outside. Outside the Gates, however, they were
ambushed by Muziel's general Osar and Kelle the Marraq (who was armed
with Void arrows) along with a vast assortment of demonic nasties.
Perim the acolyte gave a yell and charged the massed demons. His
courage was rewarded by death at the hands of the Marraq Archer.
Disaster was piled on disaster, for next Kell shot the Lord of the
Glaenynn with a Voidarrow and Unmade him. Fly Tarin worked a well-timed Rope
Trick, into which he, Cara van Dia and Valadain escaped, and from
which they hurled magical attacks to try and dissaude their attackers.
They could have stayed indefinitely, but decided to make a break for it.
This did not go well, and both Cara and Fly were killed before Valadain
escaped by an Astral Spell.
Returning to Greyhawk, and to Gran Breton, Valadain was intercepted
by High Priest Ollis, who warned him that Malkar had apparently gone
mad. He was slaughtering his political opponents, sorcerers, even
members of his own church! The few priests that had decided to resist
this were gathering, and Ollis begged Valadain's help and warned him to
avoid the palace before leaving to join them.
No sooner had he gone than a dark figure appeared from the shadows.
Illeum Runesabre had returned, now that his half-brother was beginning
to see the truth, and led him down into the sewers of the city, where he
and Ledgor had gathered all the remaining sorcerers and citizens of
note, planning to spirit them away. As they headed for the edge of Gran
Breton they were intercepted by Ollis, wracked with remorse but
compelled by Malkar's will to oppose them. Faced with the terrible
choice between failing the refugees or slaying his friend, Valadain
managed to work a Hold Person on the bishop and incapacitate him
without harming him, allowing them to escape.
As they moved on, Illeum spoke urgently to Valadain, driving home the
facts of Malkar's rule, and ripping away the last shreds of the
deception he had worked on Valadain. He handed the disciple two arrows
he'd made, specifically to try and kill Malkar, infused with the mystic
substance Rootvile.
|
The Moment of Truth
|
As Illeum spoke, Valadain's pace slowed, his spirit quailing as his
brother's words drove the last nails into the coffin of his faith.
Finally he halted, tears bleeding down his face as he realized the
enormity of what he has lost. In that instant, he truly revoked his
covenant with Malkar. He fell to his knees and wept, but even as he did,
one word swirled to the surface of the prison of his anguish: faith.
For so long this word had meant faith in Malkar. But now, from
the objectivity of despair, he revisited the concept and realized that,
all along, serving Malkar was just a means of expressing his real faith.
Faith in Justice.
Faith in the protection of the weak from the evil by the strong.
Faith in the redemption of those who wish to be redeemed.
Faith in the power and will of mortals to achieve this.
Faith in Good.
Not for a moment did he regret the relinquishing of the Heart of
Darkness. That power was his father's heritage, not his, and as tainted
as Malkar. Nothing can taint this faith. It was his before he
knew Malkar, before he knew his past. Rooted deep within, primarily it
is faith in himself.
It draws a line between Good and Evil; and over that line he saw...
Decisively, he rose to his feet; Valadain would kneel no more. His
'holy' symbol dropped into the water with a sullen splash.
Gathering his white robes, he tore the insignia of Malkar from them and
likewise discarded them, before re-donning them; white was still his
colour.
Drawing a deep breath, he turned a steady gaze on his brother.
"The element of surprise is ours," he declared. "Never
will we get a better chance. If we succeed, there will be no need to
flee or hide. Even if we fail, the diversion will allow our people here
a better chance to escape. Two chances, brother, for we two to redeem
our past choices and deeds. And if we succeed - then we can turn to
Muziel and the rescue of Sarrik.''
Leaving the rescue of the refugees in Ledgor's capable hands, the two
half-brothers doubled back to the palace. Working their way inside with
incredible care, they gained the palace, and came face-to-face with the
carnage wrought by Malkar on his suffering subjects. Hundreds of
sorcerers, priests and templars hung along the corridors in blood and
torment by Malkar's malice - including Ollis, paying the price for his
failure.
Ollis warned them that the throne room was a trap, and that Malkar
had gone to the Astral to intercept the Staffwielders. Unable to bear
the suffering of the trapped people, most of whom had served in goodness
of heart and good faith, Valadain tried to use Malkar's magic to undo
Malkar's malice and heal them all, but his spell failed. Nonetheless, he
and Ollis freed enough to rescue the rest, and sent the non-combatant
ones to meet the other refugees.
After a nasty encounter in the throne room - which nearly killed both
of them - the brothers journeyed to the Astral, where, in front of the
Gates of Limbo, they found Malkar, talking to - Muziel! The final twist
of the knife, or so it seemed at the time.
“Just destroy the gate,” Muziel said, “what use are the staffs
if they are entombed forever?”
“No power in the universe, save the Maelstrom, is capable of that
feat,” Malkar replied
“What are they doing in there?”
“Learning,” the god replied.
“Then we must act!”
“Patience, Muziel, your impetuosity is surprising considering your
journey to reach Grayhawk.”
“I have no stomach for this, Malkar, you know that! Let us return
if we cannot flush them out…this plane sends shivers down my spine. I
am just not dressed for it! And what of that damned disciple of yours? I
knew that one would be trouble.”
“I have no disciple.”
Valadain and Illeum attacked at this point.
Valadain launched the two Rootvile arrows at his former master. The
first struck home, hitting Malkar in the forehead and lodging there; the
second was parried, but Malkar was clearly in trouble, as the deadly
Rootvile ate its' way into his system. Runesabre and Valadain hurled
themselves at the God and the Demon, and Muziel was quick to make his
escape. An epic battle ensued, with the two half-brothers chipping away
at Malkar as he weakened until each managed to land a telling blow and
the tainted God fell. His dark spirit attempted to possess Valadain, but
Runesabre had a spell ready and the attempt failed, leaving his soul to
fall to Limbo.
Valadain took charge of the White Blade - no point leaving it around
for Muziel to find! - and at that point the Gates of Limbo opened and
Jarik and Hoqar emerged, equipped with the knowledge and power to
restore the mechanism for the chanelling of the souls of the dead to
Limbo. Jarik revealed to Valadain that he had witnessed the ravishment
of Andurien Willowstar, and that the sole remaining God of Greyhawk was
pregnant with the bastard demon spawn of Malkar.
Jarik and Hoqar decided between themselves who would establish which
piece of the interplanar conduit for the dead souls, and Hoqar departed,
taking Malkar's spirit with him to punish when he got bored. Valadain
and Runesabre accompanied Jarik to Menengor, where the Resonance Master
set up his mysterious Tower as the anchor of the channel in the material
world.
The comrades split up then, Jarik flying to Elenoria to speak with
Willowstar, and Valadain and Runesabre heading south to Gran Breton.
There, they discovered the nobleman Sandor Gragorian had begun to get
the post-Malkar slaughter under control, and joined in the process of
tidying up. Kell the Marraq had been captured, but Valadain allowed him
to live when he claimed exclusive knowledge of where to find Muziel,
however impounding his bow. Runesabre agreed to take over the reins as
steward once more until Sarrik was restored to his throne.
Rather to everyone's surprise, Ollis was there, and greeted Valadain
warmly. Valadain was delighted to see his old friend alive, but
underneath that pleasure was the realization that something had gone
wrong; the death of Malkar should have destroyed all his senior priests.
Something had survived somewhere...
Hot on the heels of this came Jarik's message; he had spoken with
Willowstar, who was desperately trying to commit suicide to prevent the
birth of her child, had tried to attack the spawn of Malkar directly
with the Dragonstaff, failed, and had to withdraw. Agreeing with him,
Valadain summoned Sharoshi and flew to the Elenorian Forest himself,
determined to investigate and - if necessary - finish the job.
|
Illyanth
|
However, he was halted by what was to prove a pivotal encounter. High
over the forest, a telepathic challenge crashed into his brain, as
Illyanth, Princess of Elenoria, placed herself in his path and defied
him in his teeth to come closer. At first Valadain reacted angrily, but
the courage and steadfast honour displayed by the young Princess touched
him, reaching inside to the remains of his trust. He turned back,
commending his opponent and disavowing any further interference in
Elenoria or Willowstar's doings.
After his return to Gran Breton, word arrived that the Queen of the
Elenorian Forest and Sarrik Ramadiaus II had been murdered by Osar. This
disaster came close to destabilizing the entire north of Greyhawk, but
Illyanth took control in Elenoria, and Jarik, Viator and Valadain
managed to persuade Gundren, mother of Sarik and Queen Mother of New
Bretonia, to agree to take the throne.
Sarik's state funeral was a mighty occasion, attended by the great
and the good from all over Greyhawk. All the allied rulers attended or
sent ambassadors, except the King of Darim, who had argued with Jarik.
At the height of the ceremony, Gundren stepped forward despite her own
doubts and assumed the mantle of Queen, although she did not take Illeum
Runesabre as her consort, much to that individual's chagrin.
As was increasingly the case in these days after the death of Malkar,
Valadain found himself the object of fear and uncertainty, and made
strenuous efforts to reassure people throughout the event. Jarik came to
the conclusion that Runesabre was Muziel, and spontaneously attacked
him, although Runesabre managed to disarm him and Archibald of Rosen
calmed the situation before any blood was shed.
It was clear from the first that Illyanth wanted to make contact with
Valadain, and as the evening of the funeral feast developed they met and
spoke for the first time. The harsh words of their first conversation
were set aside, and the strong respect and liking between the two
deepened and grew as they spoke together. Later that night, an
assignation was made and kept, and love was found in the midst of death
and war.
Despite his new yearnings to remain right where he was, Valadain did
not even consider abandoning his comrades, and so a few days later they
took the perilous journey to the Plane of Abomination, Loramas' plane,
where the ruins of the Library of Eth were reputed to have the key to
Muziel's past and power.
After many adventures on the hazardous plane, they pentetrated the
Library and were confronted by Greyjul, tailor to Muziel (and Viator!),
who first held the thief Kreosot hostage and then fled, hotly pursued by
the party aboard dragons. As they flew, Jarik unleashed the Maelstrom on
the remains of Loramas' city, pulverising it. Kelle the Marraq, trusted
once more by Viator Varkos, then changed sides again, attempting
to shoot Jarik with a Void arrow. He was disarmed but Greyjul escaped.
Balked, the group returned to Greyhawk, where they discovered several
months had passed.
Willowstar's twins had been born, and named Malakar (after his
father) and Elena (after the first Elenorian Queen), and all was not
well from the way the Willowstar priestess gave the news, though there
was no civilized way to glean more. Illyanth was also described as
"blossoming".....
Below is attached Chappie's
"End of Term Report", covering the transition of Valadain from
PC to NPC...
Valadain Raikos cy 4822 – 4844
The Godslayer moves into the Elenorian forest with his lover, Queen
Illyanth, and their relationship blossoms. As elven consort Valadain is
free from the responsibilities of leadership and is able to lead his own
life within the palace. The fear and trepidation the Elenorians feel
soon disappears as they see Valadain the man, the lover, and the father.
His two sons, Brendil and Calandrin, become symbols of the union between
Illyanth and her consort – any resentment of the man disappears and
the elves come to love him as much as their queen.
Valadain learns new skills. His budding sorcery consumes much of the
early part of his time in the palace. He chooses the Paths, the mystical
study of spirits and their effects on each other. Before the first ten
years is out he becomes a Master of the Paths (equivalent to wizard) and
this study leads to the discovery that he and Illyanth will never sire a
daughter – the natural heir to the throne of Elenoria. Unlike human
succession, however, elven kings and queens can sit on the throne for
centuries (two millennia in the case of Elena, the first Elenorian
queen) so Valadain is not worried by this discovery.
His children become close to Willowstar’s godlings, Malakar and Elena,
and they are close and good friends throughout their early years. Under
the watchful eye of Jarik – a regular visitor to Willowstar – he
shows them the meaning of balance and takes them on regular excursions
on the backs of mighty dragons. Illyanth trains her sons well. Brendil
is considered one of Elenoria’s greatest swordsmen at ten years old
and both show a thirst for knowledge that surprises even their elven
tutors.
Valadain soon learns that Jarik and Willowstar have become lovers…his
mastery of the Paths discerns this knowledge. He alone knows of the
child the two will produce years before it happens…a child that will
play with his own children, play with the godlings and, ultimately, rise
to challenge the world. Andur Jarikstar is eight years old in cy 4844
and already the Elenorian forest is too small and provincial to meet
his/her capacity to learn (the child is half man half dragon – no
discernable sex, but it is called son anyway). Valadain stares down his
friend’s path and for Jarik he sees the slow climb to god-hood.
Willowstar subtly and secretly altered the nature of the monasteries and
the Guardians of Balance…that alteration caused a filtering of his
followers’ power toward Jarik. There will soon be a god of balance.
Of
Muziel there is no sign. The Echeron lord has vanished…sank into the
mire shortly after the death of Malkar. Even in Myrid, the kingdom of
Viator, his influence has dried up – many rumours spread but no
confirmed sightings. Valadain is unable to read Muziel’s path because
he does not possess anything that connects with the Echeron. (To read
the paths you must be a) in touching distance of the man or b) in
possession of something of great value - sentimental or otherwise
- that the person held dear). Many are thankful for the apparent
disappearance of Muziel. Particularly Willowstar and the Elenorians, who
have their hands full of children and godlings.
Sadly Willowstar is an infrequent visitor to Valadain. Though the fears
of her people are greatly reduced the goddess feels that her children
would be thrown into conflict if a relationship developed between them.
Though Willowstar regrets this she informs him that it is purely a
pragmatic decision…in time their relationship will blossom…but only
after her children are set on their own paths.
Valadain never meets Malakar, though Elena secretly embraces him at
Illyanth’s insistence and the two share tears for the death of Malkar.
Elena is fiercely loyal to her mother and she too has the gift of the
Paths. “Malakar will forgive you one day,” she says, “and you will
be given the credit you deserve, Valadain, credit for the centuries of
peace that will follow.”
Valadain is uncertain of her words, for he too has stared down the Paths
of many people. Peace? No peace for many of Grayhawk’s inhabitants.
Brendil is seventeen and has a desire to leave Elenoria and forge his
own existence in the world. Though Illyanth is nervous it is Jarik that
persuades her to let him go…and it is Jarik that offers him passage to
Kulland and the mighty citadel of Aldegaarde. Jarik has emptied the
Darklands and the Sundered Isles of almost two hundred thousand
refugees. An operation that took Sharoshi and a thousand dragons nearly
ten years has seen the emergence of a new kingdom in the east. Valadain
embraces his son and Jarik, though Illyanth cannot help but hide a tear
for her son. His path is one to greatness, a heroic trail of great deeds
and compassion. Elena, Willowstar’s godling, embraces the young man
and Valadain sees her Path intertwined closely with his son’s – he
smiles as the dragon flies south over the great green carpet of trees.
Elenoria, the great elven kingdom, does not sleep in the domesticity of
the children within its borders. Illyanth uses the fact that Willowstar
is here to promote Elenorians as Gods People – though later
chastised by the goddess the words of the queen have the desired effect.
The Elenorians become proud (arrogant? aloof?) and maintain their hard
work in areas such as construction (defences, farming etc) and more
importantly in the military. Illyanth grows the army to double its size
in the twenty years of her reign – furthermore she applies her martial
genius to retraining these troops. “The world is getting stronger,”
she says to Valadain one day, “and my Elenorians will not be left
behind when it comes to armies.”
After fifteen years a letter arrives from the Isle of Ice. It is Illeum
Runesabre, who built an academy at Gorhaven and attracted some of
Bretonia’s greatest sorcerers to it. An extract:
…my
congratulations on the birth of your sons, half brother, a truly
wonderful thing that the Elenorians have embraced you. When they are old
enough send them to me at the Palace of Ice – I will make them more
than welcome…in fact come yourself and bring that pretty queen of
yours too!
They have made me king now! Imagine it…I was within a whisper of
becoming steward of Bretonia once more but Jarik put paid to that…but
I am not bitter about it. What happened has forced me into a better life
so if I ever see Jarik again I may just thank him…or perhaps I will
just destroy him!
I am building a navy, by the way. My advisors say that it is the only
way to get around in the western isles…have they not heard of dragons!
Anyway, ignore the rumours you will hear that I am building a fleet to
invade Bretonia…they are not true.
In time we will dine together, my brother, and talk perhaps of the olden
times…I would dearly like that…
Illeum
In
conclusion Valadain has given himself to the training and upbringing of
his children. With that upbringing comes the love of his queen and the
admiration of all the Elenorians who come to know him. As a warrior and
as a sorcerer he has reached new heights, but it is through his children
and their deeds where his success will be measured. Valadain
knows better than most, however, that stormy times are ahead.
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