Viators 20 year plans.

Within 5 years.

Consolidate position as leader of all thieves’ guilds of Grayhawk, paying particular attention to those difficult parties not yet on board.

Continue building army.

Information network, both home and abroad must be watertight.

Putting in place a system to pick up the brightest, most ingenious thieves from around greyhawk.

Monitor effects of Muziel in Kingdom. Should it be apparently a problem, then arrange to meet Muziel and have the ‘You stay out of my business – and I’ll stay out of yours’ talk.

Make advances to Gundren (Grand Bretan), for a possible marriage of state. Plying on the diplomacy with her Uncle? The King of Rosen to ease the politics.

Invite the ‘Lost Races’ Daraks, Marraqs, etc. Any race that has no homeland to reside in Myrid.

Learn sorcery from Hamroth.

Within 10 years.

Training the elite thieves as diplomats, beaurocrats, politicians, and economists, to create a whole new professional class of ‘civil servants’. Most promising students creamed off even further.

Make more international advances to other kingdoms in the region. All the while, stay ‘apparently’ uninterested about the Elenorian forest.

Have an heir or two, especially if they are from the womb of Gran Bretan. Of course, if the marriage of state occurs, then we may need to chat. (Probably, in the same vein as Pete, sow a few wild oats for posterity, and few game legacies).

Have a good clear out of Muziel influences.

Invite adventurers, mercenaries and opportunists to clear the Olshay Range of the major dangers.

Build a fleet of well-armed trading ships, and develop the eastern seaboard as a major sea trading locality.

Within 15 years

The great ‘tax’ (the Black Tax) on Grayhawk will eventually be recognized, so resources need to be exploited. Creating a series of ‘Gold-Rushes’ (Klondike) and Silver-, Platinum-, and anything else valuable- rushes for that matter. But monopolise on to whom these resources can be sold.

Visit the Darklands, unbeknown to anyone (other than Jarik), and buy / steal some lavish, secluded holiday castle in the mountains (with a large, secure treasury).

The very elite civil servants to be trained in espionage, to find their way into most of the major governments, to influence the flow of capital around the world (namely into Viators pocket).

Within 20 Years

Elite, trained thieves to tie the Grayhawks economies in knots. In the doctrine of ‘Harry never holds’ applies where one countries treasury is actually held by another country, with only Viator knowing exactly where the real money lies.

Make the plains of Myrid the largest agricultural area known in Grayhawk, with extensive irrigation constructed providing water from the Great Lake to the west. Myrid will become the so-called ‘Bread Basket of the North’.

With a large army, huge agriculture, vast natural resources and major links to all the worlds economies, declaring that Myrid be a ‘Free State’ for five years, in recognition for all the hard work that the population has performed. This should generate huge interest in trade as the ‘third great profit-making scheme’.

 

Within 25 Years.

Assuming all the above is successful, the last great scam is put into place. Viator will go back to his roots – a common or garden thief, only on a grand scale. Viator will abscond to the Darklands, with as much of the wealth of the whole of Grayhawk as possible, siphoned off from all the projects, and shipped over by dragon, ship, etc. leaving as many as the Kingdoms of Grayhawk as possible in financial ruin.

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